As far as I can see, the entire goal of changing current HP/WP/whatever
when you put on the amulet is to avoid having your current relative
health status change. If you do not increase current HP, then by putting
on the amulet the character suddenly goes from being completely healthy
to being somewhat injured; this does not make sense. Similarly, if the
character is injured when you put on the amulet, not increasing current
HP means that the character is - in practical terms - suddenly *more*
injured, by virtue of being farther from full health. This does not make
sense either. Increasing the current value prevents your relative
position in the range of values - in in-continuity terms, your outwardly
apparent state of health - from being affected by putting the amulet on.
I ran into this in one of my early games. I killed some unique on level 49 and got a nice petticoat drop. Once I pseudo-ID'd it as special, I put it on to see what it did. Big mistake, and not just because I was already at only 3/6 WP. It shot me up to something like *50* WP - but I still only had 3 of those WP. I started taking massive stat loss and extra damage before I knew what was happening. I took it off, but it was too late: I was at 1/4 WP and falling. I didn't have enough strength to get back to town, so that char was toast. I didn't get to find out specifically what that item did, even.
I am firmly of the opinion that a special item like that should never be fatal to equip like that. In a more vanilla setting with only HP and no health drain from low health, it wouldn't be a problem, but when there's stat loss and all sorts of snowballing effects from low health, then increasing max health without increasing current health is a VERY BAD THING.
To confirm, by the way: 0 WP doesn't seem to be fatal by itself, but doing much of anything without healing will probably kill you very fast.
Hello, There's an effort underway to change the license of UMoria 5.5.2 to the GPL, and we're having some success! I just thought I'd share this with the XYQE Roguelike community. Our website is at http://free-moria.sf.net Cheers, Ben
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