I note that your company lost $310 million last quarter and that the loiss was significantly greater than the previous quarter.
Over the course of a year, I purchase many PC games. 2-3 months ago, you introduced draconian DRM into all your single-player/multiplay PC game offerings. This DRM means that after either 3 or 5 installs it mandatory to call EA Support and request a DRM reset. I have had dealing with EA Support in the past and have not been impressed. I have zero wish to be hanging on the end of a phone for an hour... You also promised an authentication-recovery tool, which has not yet been released in spite of the DRM being exactly the same flavor as that on Bioshock, which has had an authentication-recovery tool for the past year. (BTW, 2K Games lifted the authentication count-limit entirely on Bioshock in June 2008. On-line authentication is still required on a new install, but the authentication-recovery tool is no longer necessary )
As a consequence of your actions, I have decided to cease purchasing all EA games with this style of DRM. Since the DRM was released, I estimate that EA has now lost at least $150-worth of sales from me.
I have never pirated any computer-games, and have no intention of doing so. I shall just make different purchase choices - simply avoiding EA as a publisher if limited-authentication DRM is present and no authentication-recovery tool is provided.
The only winners in this stupid DRM exercise are the pirates -- those that get a kick out of cracking your stupid DRM and those who acquire the pirated AND DRM-FREE copies at no cost. The only downside for the pirates is that the MP component of these games cannot be activated due to the lack of a valid MP key. In many of these games this is no loss, as the focus is frequently on the single--player component.
Alienating honest customers by treating them as pirates is certainly not good for your sickly business.
"John Lewis" <john.dsl@verizon.net> wrote in message news:49107845.2687843@news.verizon.net...
From: John Lewis
To: Electronic Arts
Dear Sir/Madam,
I note that your company lost $310 million last quarter and that the
loiss was significantly greater than the previous quarter.
Over the course of a year, I purchase many PC games. 2-3 months ago,
you introduced draconian DRM into all your single-player/multiplay PC
game offerings. This DRM means that after either 3 or 5 installs it
mandatory to call EA Support and request a DRM reset. I have had
dealing with EA Support in the past and have not been impressed. I
have zero wish to be hanging on the end of a phone for an hour... You
also promised an authentication-recovery tool, which has not yet been
released in spite of the DRM being exactly the same flavor as that on
Bioshock, which has had an authentication-recovery tool for the past
year. (BTW, 2K Games lifted the authentication count-limit entirely on
Bioshock in June 2008. On-line authentication is still required on a
new install, but the authentication-recovery tool is no longer
necessary )
As a consequence of your actions, I have decided to cease purchasing
all EA games with this style of DRM. Since the DRM was released, I
estimate that EA has now lost at least $150-worth of sales from me.
I have never pirated any computer-games, and have no intention of
doing so. I shall just make different purchase choices - simply
avoiding EA as a publisher if limited-authentication DRM is present
and no authentication-recovery tool is provided.
The only winners in this stupid DRM exercise are the pirates -- those
that get a kick out of cracking your stupid DRM and those who acquire
the pirated AND DRM-FREE copies at no cost. The only downside for the
pirates is that the MP component of these games cannot be activated
due to the lack of a valid MP key. In many of these games this is no
loss, as the focus is frequently on the single--player component.
Alienating honest customers by treating them as pirates is certainly
not good for your sickly business.
John Lewis
Add me. They lost 4 sales from me and one potential future one for my Mrs. (Sims). I have spent my cash on other offerings that don't rip you off, like Band of Brothers Highway to Hell.
"John Lewis" <john.dsl@verizon.net> wrote in message news:49107845.2687843@news.verizon.net...
From: John Lewis
To: Electronic Arts
Dear Sir/Madam,
I note that your company lost $310 million last quarter and that the
loiss was significantly greater than the previous quarter.
Over the course of a year, I purchase many PC games. 2-3 months ago,
you introduced draconian DRM into all your single-player/multiplay PC
game offerings. This DRM means that after either 3 or 5 installs it
mandatory to call EA Support and request a DRM reset. I have had
dealing with EA Support in the past and have not been impressed. I
have zero wish to be hanging on the end of a phone for an hour... You
also promised an authentication-recovery tool, which has not yet been
released in spite of the DRM being exactly the same flavor as that on
Bioshock, which has had an authentication-recovery tool for the past
year. (BTW, 2K Games lifted the authentication count-limit entirely on
Bioshock in June 2008. On-line authentication is still required on a
new install, but the authentication-recovery tool is no longer
necessary )
As a consequence of your actions, I have decided to cease purchasing
all EA games with this style of DRM. Since the DRM was released, I
estimate that EA has now lost at least $150-worth of sales from me.
I have never pirated any computer-games, and have no intention of
doing so. I shall just make different purchase choices - simply
avoiding EA as a publisher if limited-authentication DRM is present
and no authentication-recovery tool is provided.
The only winners in this stupid DRM exercise are the pirates -- those
that get a kick out of cracking your stupid DRM and those who acquire
the pirated AND DRM-FREE copies at no cost. The only downside for the
pirates is that the MP component of these games cannot be activated
due to the lack of a valid MP key. In many of these games this is no
loss, as the focus is frequently on the single--player component.
Alienating honest customers by treating them as pirates is certainly
not good for your sickly business.
John Lewis
They know all this. You need to explain it to their shareholders. If they were to start selling games without doing any copyprotection, the shareholders would skin them alive.
As a consequence of your actions, I have decided to cease purchasing
all EA games with this style of DRM. Since the DRM was released, I
estimate that EA has now lost at least $150-worth of sales from me.
Good letter overall, but while I know that most folks in the U.S. take it as a given that you're talking in US dollars, it still might be worth adding "USD" in there.
In article <Q95Qk.15625$8%.10315@tornado.fastwebnet.it>, Vincenzo Beretta <reckall@hotmail.com> wrote:
This was surely true until Sept. 2008 - but now? The results of the
"smart-o-way" of doing business in ye merry 2000s are under everybody eyes:
a pile of rubble higher than the WYC after 9/11 - and this time all done
in-house. Will people learn?
Doubtful. Based on events to date, it looks like control of businesses is shifting from private-sector managers who can't see past the next fiscal year to politicians who can't see past the next election. Technically this could be an improvement since elections happen every two years, but I doubt it.
The problem is more basic -- there's been a general shift in the culture towards short-term, concrete-bound thinking. The reasons for this are complicated, but it's a serious problem.
"Kyle Haight" <khaight@lefDELETEtistME.org> wrote in message news:APmdnVniJuCFb43UnZ2dnUVZ_vudnZ2d@giganews.com...
In article <Q95Qk.15625$8%.10315@tornado.fastwebnet.it>,
Vincenzo Beretta <reckall@hotmail.com> wrote:
This was surely true until Sept. 2008 - but now? The results of the
"smart-o-way" of doing business in ye merry 2000s are under everybody
eyes:
a pile of rubble higher than the WYC after 9/11 - and this time all done
in-house. Will people learn?
Doubtful. Based on events to date, it looks like control of businesses
is shifting from private-sector managers who can't see past the next
fiscal year to politicians who can't see past the next election.
Technically this could be an improvement since elections happen every
two years, but I doubt it.
The problem is more basic -- there's been a general shift in the culture
towards short-term, concrete-bound thinking. The reasons for this are
complicated, but it's a serious problem.
--
Kyle Haight
Well, its known that people tend to give complex explanations for complex situations...but in practice, the most simple solutions are those that are realistic. why do people complicate the answers? because they think it must be something beyond being easy, so they can explain to themselves why somebody didnt find the solution yet.The problem is PROFIT and LACKING WILL POWER Only my humble opinion. I hope i didnt talk gibberish ,my friend
In case you haven't noticed, the Dow is under 10,000 points right now. The President elect is throwing around terms like "the greatest economic crisis... since the Great Depression."
We think this more adequately explains our balance sheet.
Get a grip, sir. If we have laid you off, we hope you keep your home and stay warm and fed. If you think you are Napoleon, please disregard this letter.
Nutz Nutzmann Chief E.A. Loon PR Rep.
From: John Lewis
To: Electronic Arts
Dear Sir/Madam,
I note that your company lost $310 million last quarter and that the
loiss was significantly greater than the previous quarter.
Over the course of a year, I purchase many PC games. 2-3 months ago,
you introduced draconian DRM into all your single-player/multiplay PC
game offerings. This DRM means that after either 3 or 5 installs it
mandatory to call EA Support and request a DRM reset. I have had
dealing with EA Support in the past and have not been impressed. I
have zero wish to be hanging on the end of a phone for an hour... You
also promised an authentication-recovery tool, which has not yet been
released in spite of the DRM being exactly the same flavor as that on
Bioshock, which has had an authentication-recovery tool for the past
year. (BTW, 2K Games lifted the authentication count-limit entirely on
Bioshock in June 2008. On-line authentication is still required on a
new install, but the authentication-recovery tool is no longer
necessary )
As a consequence of your actions, I have decided to cease purchasing
all EA games with this style of DRM. Since the DRM was released, I
estimate that EA has now lost at least $150-worth of sales from me.
I have never pirated any computer-games, and have no intention of
doing so. I shall just make different purchase choices - simply
avoiding EA as a publisher if limited-authentication DRM is present
and no authentication-recovery tool is provided.
The only winners in this stupid DRM exercise are the pirates -- those
that get a kick out of cracking your stupid DRM and those who acquire
the pirated AND DRM-FREE copies at no cost. The only downside for the
pirates is that the MP component of these games cannot be activated
due to the lack of a valid MP key. In many of these games this is no
loss, as the focus is frequently on the single--player component.
Alienating honest customers by treating them as pirates is certainly
not good for your sickly business.
John Lewis
-- Zag
They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. ...Ben Franklin
"Zaghadka" <zaghadka@hotmail.com> wrote in message news:88v4h4hqsgl25792qi9fmi122d4ecco446@4ax.com...
Dear Mr. Lewis:
In case you haven't noticed, the Dow is under 10,000 points right now. The
President elect is throwing around terms like "the greatest economic
crisis...
since the Great Depression."
We think this more adequately explains our balance sheet.
Get a grip, sir. If we have laid you off, we hope you keep your home and
stay
warm and fed. If you think you are Napoleon, please disregard this letter.
Nutz Nutzmann
Chief E.A. Loon PR Rep.
From: John Lewis
To: Electronic Arts
Dear Sir/Madam,
I note that your company lost $310 million last quarter and that the
loiss was significantly greater than the previous quarter.
Over the course of a year, I purchase many PC games. 2-3 months ago,
you introduced draconian DRM into all your single-player/multiplay PC
game offerings. This DRM means that after either 3 or 5 installs it
mandatory to call EA Support and request a DRM reset. I have had
dealing with EA Support in the past and have not been impressed. I
have zero wish to be hanging on the end of a phone for an hour... You
also promised an authentication-recovery tool, which has not yet been
released in spite of the DRM being exactly the same flavor as that on
Bioshock, which has had an authentication-recovery tool for the past
year. (BTW, 2K Games lifted the authentication count-limit entirely on
Bioshock in June 2008. On-line authentication is still required on a
new install, but the authentication-recovery tool is no longer
necessary )
As a consequence of your actions, I have decided to cease purchasing
all EA games with this style of DRM. Since the DRM was released, I
estimate that EA has now lost at least $150-worth of sales from me.
I have never pirated any computer-games, and have no intention of
doing so. I shall just make different purchase choices - simply
avoiding EA as a publisher if limited-authentication DRM is present
and no authentication-recovery tool is provided.
The only winners in this stupid DRM exercise are the pirates -- those
that get a kick out of cracking your stupid DRM and those who acquire
the pirated AND DRM-FREE copies at no cost. The only downside for the
pirates is that the MP component of these games cannot be activated
due to the lack of a valid MP key. In many of these games this is no
loss, as the focus is frequently on the single--player component.
Alienating honest customers by treating them as pirates is certainly
not good for your sickly business.
John Lewis
--
Zag
They that can give up essential liberty to obtain a little
temporary safety deserve neither liberty nor safety. ...Ben Franklin
Reply your posts on the bottom.Hmm, i did the same mistake for quite some time...anyway,i dont get it - why must it be on the bottom? Isnt it more "accessible" if your reply message is on the top ? You read what was their reply and voila'... Maybe im missing something here...
Kyle Haight 12 November 2008 03:41:18 [ permanent link ]
In article <AaiSk.7583$x84.208931@news.siol.net>, MindFever <MindFever@blow(me)fish.org> wrote:
I cant imagine my country as being such that everyone should take care for
themselves.
Whereas that is exactly what I want my country to be -- a nation in which my right to live my own life as I see fit is protected, and I can choose for myself what kinds of other people are deserving of my charitable assistance.
Its a social responsability to take care for other unfortunate
people.
No, it really isn't. Our new President-elect to the contrary notwithstanding, I am not my brother's keeper, nor is he my owner.
I'm sorry that you dont see why social agenda is important. I hope i didnt
read you wrong... i was kinda late today ,again, didnt go to bed yet ;)
No, I think you read me right. We have radically different views on morality, and consequently radically different views on political and economic issues. You think I owe my life and time to other people merely because they exist. I disagree.
Cheers my friend, take care.
Given how different our values clearly are, you are not my friend. Don't act like you are.
Vincenzo Beretta 16 December 2008 15:22:47 [ permanent link ]
yes but it must be pointed out that SOCIAL REFORMS dosent mean that the
state is "RED" or COMMUNIST ,like the American polititians tend to
explain.
More like "the private ventures that benefit from getting your money instead of seeing it go for social reforms".
The irony of it all is how many struggling companies are now whining for "government package aids". This is nothing but UHC for companies - i.e. taxpayers' money pooled and sent to the "needy". Not that the next spot re: "Don't give your money to the government! Fight UHC and social reforms! Give it to... er... us!" will tell you that.
Kyle Haight 17 December 2008 19:55:26 [ permanent link ]
In article <I4N1l.17118$J84.16419@tornado.fastwebnet.it>, Vincenzo Beretta <reckall@hotmail.com> wrote:
The irony of it all is how many struggling companies are now whining for
"government package aids". This is nothing but UHC for companies - i.e.
taxpayers' money pooled and sent to the "needy".
Yep. And it's an equally immoral idea. But that's what you get with a statist economy -- the nation divides itself up into mutually devouring pressure groups, each one with a rationalization for why *they* are entitled to have the government steal other people's money on their behalf.
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