If one of my minions has a piece of equipment that requires an anarch
and another minion tries to equip the item from them, does that action
count as one that "requires an anarch?"
No. Transferring equipment ignores requirements. i.e. Jake Washington can take an action to transfer the Femur of Toomler off of Dragos, and that sure isn't an action that requires a Tzimisce.
No. Transferring equipment ignores requirements. i.e. Jake Washington
can take an action to transfer the Femur of Toomler off of Dragos, and
that sure isn't an action that requires a Tzimisce.
I'm sure this has been discussed before, and I'm sure nothing's going
to change, but... isn't this a silly rule? Doesn't it seem more
consistent if minions always need to meet requirements for equipping?
Why should it change? If my friend has a Costco card and I don't, and I send him down to Costco to buy me a year's supply of toilet paper, why should I need a Costco membership to get it from him?
In message <1de4496e-e2bd-410b-ac81-8a72b9cdda60@w1g2000prk.googlegroups .com>, Chris Berger <arkayn@ugcs.caltech.edu> writes:
I remembered this other thread (below) and googled it... I know that
you basically ruled the same thing (that requirements are checked via
Concealed/Disguised Weapon even though the card isn't played, and that
requirements are *not* checked for equipping off another minion), I
just don't understand why.
AIUI, the card from Disguised Weapon is played, just not "as normal". The distinction largely only matters for Direct Intervention and friends, which want to cancel the not "as normal" card.
Kalle Cederstr m 21 October 2008 13:13:41 [ permanent link ]
I'm sure this has been discussed before, and I'm sure nothing's going
to change, but... isn't this a silly rule? Doesn't it seem more
consistent if minions always need to meet requirements for equipping?
It's already strong enough to be able to equip multiple equipment off
the same minion (preferrably including a Leather Jacket and followed
by Guruhi are the Land)... I guess I just don't understand why
requirements weren't always checked when equipping...
Equipment action always need to meet requirements, if any.
ie. normal equip action, Disguised Weapon "*Equip* this vampire with that weapon (and pay cost to equip as normal).", Magic of the Smith.
But if you move, transfer or rearrange equipment, requirements are not checked.
Rules 6.1 "Equipment (but not retainers) can also be *moved* from one minion to another by taking an action."
Nod Type(s): Master Card Text:
Trifle
Beginning with you and going clockwise once around the table, each Methuselah can *rearrange* the equipment on his or her ready minions.
Heidelberg Castle, Germany Type(s): Master Pool Cost: 2 Card Text:
Unique location.
Tap to *transfer* equipment cards, move blood and transfer retainers between any two ready vampires you control. (You may choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.
That is the easiest way to think about it.
Tought rules say thing in very confusing way.
6.1.3. Equip (+1 stealth) Equipment cards are action cards that give minions special abilities. The equip action has a default +1 stealth.
To equip with an equipment card from your hand, play the card and tap the acting minion. If the action is successful, the equipment card is placed on the minion (and the cost, if any, is paid). If the action is unsuccessful, the card is burned (see Resolve the Action, sec. 6.2.3). Only one equipment card can be played per action, but there is no limit to the number of equipment cards a minion can have.
To *equip* with an equipment card currently possessed by one of your other minions, tap the acting minion (the minion who is attempting to get the equipment) and announce the equipment card he is getting. More than one equipment card can be taken from a minion in a single action. If the action is unsuccessful, the equipment remains where it is.
... I think that should be "To tranfer equipment card currently possessed between minions you control,", makes it a little bit less confusing.
I originally said that I didn't need a clarification from LSJ...
well, LSJ, you gave one that IMHO totally muddies the waters. Can we
get a clarification now? 3 months ago, you said that requirements are
always checked when "equipping", even when the equipment card is not
"played". Yesterday, you said that requirements are never checked,
except when a card is played. Which is it?
Everyone else seems to understand it and you said you didn't really want to get into it, so I figured it could just be left to lie.
Card text can indeed override any general rule as to when cost is paid.
For the case of Disguised Weapon, the long-standing ruling is that the text "equip from hand" does exactly that -- it invokes the cost and requirements (intuitively, some would say, as equipping from hand is much like playing the card).
For the case of transferring equipment already in play, no cost is paid and no requirements are checked, since the card is not being played from hand (or being somehow retrieved from hand in a manner similar to being played).
On Oct 21, 9:57 am, LSJ <vtes...@white-wolf.com> wrote:
Chris Berger wrote:
I originally said that I didn't need a clarification from LSJ...
well, LSJ, you gave one that IMHO totally muddies the waters. Can we
get a clarification now? 3 months ago, you said that requirements are
always checked when "equipping", even when the equipment card is not
"played". Yesterday, you said that requirements are never checked,
except when a card is played. Which is it?
Everyone else seems to understand it and you said you didn't really want to get
into it, so I figured it could just be left to lie.
Card text can indeed override any general rule as to when cost is paid.
For the case of Disguised Weapon, the long-standing ruling is that the text
"equip from hand" does exactly that -- it invokes the cost and requirements
(intuitively, some would say, as equipping from hand is much like playing the
card).
For the case of transferring equipment already in play, no cost is paid and no
requirements are checked, since the card is not being played from hand (or being
somehow retrieved from hand in a manner similar to being played).
So when you said in the thread from July that I linked above that
requirements *are* checked for equipping, that was incorrect? Is this
a reversal of that ruling?
No. As I said then and above: requirements and cost apply for equipping.
For regular equipping, this comes from rules text. For Disguised Weapon, it comes from card text, specifically the "equip from hand" part, which has been ruled to mean that it invokes cost and requirements.
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