Simple question; why invent a new clan (Abominations) in KMW, a clan> not mentioned in VTM? The vamps are, if I recall correctly, two Malks> and a Giovanni, why not keep those, with the appropriate added pros> and cons? Maybe a "abomination"-special rule or something like that.
Why not? Well, that, and it makes the "scarce" mechanic work--if the 3 Abominations were 2 Malks and a Giovanni, then the Scarce disadvantage wouldn't work out. And now I have Lorrie in a deck with The Stranger Humongous, so I'm glad she is scarce.
Peter D Bakija 22 February 2005 01:17:21 [ permanent link ]
James Coupe wrote:
You can play multiple copies of two vampires, and support with three> other vampires, if you wanted. (Assuming a twelve vampire crypt.)
Dude! It is all about 9 Lorrie Dunstains and then 3 little sidekicks! She multi rushes with Freaks! And then you are ousted in 3 turns! Due to your own actions!
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